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zmix

Aqua Marine

Posts: 4,066 Member Since:20/01/2011

#21 [url]

Feb 3 17 9:37 AM

I was not at NAMM, but I think that this kid won the show, he's recreated a 1979 era Oberheim OBx using surface mount, discrete copies of the CEM chips, and digitally modeled envelopes based on the CEM chips curves and foibles... He started working on this project three years ago - when he was 15







http://shearelectronics.com/voice-card.html


http://shearelectronics.com/control-panel.html

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chance

Aqua Marine

Posts: 2,665 Member Since:30/01/2011

#27 [url]

Feb 4 17 12:01 AM

extrememixing wrote:
Chance,

You really knocked it out of the park with your recording of that acoustic guitar on the dark sidewalk. Impressive sound for a phone.

Steve

Thank you Steve, but it's just an old Galaxie S-3. When I first got the phone I had the noise canceling feature defeated. I used to hate that pumping sound between words

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maarvold

Aqua Marine

Posts: 3,102 Member Since:23/01/2011

#28 [url]

Feb 5 17 10:37 AM

Great googly moogly!


I lol'ed.  GREAT report Mike.  As usual, you rooted out several very interesting things I missed.  THANKS!!  

The one thing I saw that was new, or at least new to me, was an instrument I saw downstairs that was like a combination of a Chapman Stick and a hammer dulcimer and maybe a bit of piano and guitar thrown in: It was like a 14" wide playing surface (think ironing board) with maybe 16 strings running down its length.  There appeared to be rows of scallops cut out of the fingerboard that filled the role of frets.  The player sits and has the instrument horizontal and at waist height with the length of the strings running away from their midsection; they play it by hammering down on the strings with their fingertips to strike and fret the note simultaneously--the motion looks similar to someone playing a piano while simultaneously moving their hands forward and back depending on the notes played.  Also, the player was doing these sweeps across the strings for percussive accents.  Pretty unique and there was a lot of music coming out of just one instrument.  If anyone is truly interested in knowing more, PM me and I'll upload the short video I shot to Dropbox.  

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Mike Rivers

Aqua Marine

Posts: 2,512 Member Since:13/10/2012

#29 [url]

Feb 5 17 8:59 PM

I ddin't notice that instrument, but there have been a lot of unsual instruments and controllers over the years. Most of them are one-off and stay that way. A few actually go somewhere. I'll take a look at your video if you post it.



For a good time, call mikeriversaudio.wordpress.com

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jeffroberts

Silverado

Posts: 201 Member Since:25/01/2011

#33 [url]

Feb 9 17 12:50 PM

seth wrote:
Thanks again, Mike. What I'd love, and I have no idea if it exists, is something that I can use long after the recording, a plugin I suppose, that will take the boinkiness out of an acoustic guitar pickup when I'm mixing something I didn't record.

The tone dexter is not a plugin,  but it can be used on an already recorded instrument, I asked them about that at NAMM. 

Ideally you would "sample" the actual guitar from the track, but if that is not available, they claim that a "sample" from almost any acoustic guitar plus the tone dexter will be superior to the recorded piezo pickup track.

In a previous life I worked for Leo Kottke as FOH and in the studio. During those years I developed some pretty strong opinions about guitar mics and pickups. I have always detested piezo pickups. In my opinion, the tone dexter is a vast improvement in tone quality and it makes piezo pickups very useable.

BTW, I have no affiliation with Audio Sprockets, but I am a trade show buddy of MIke Rivers.

From these photos I am not sure where you would plug in a recorded track but Audio Sprockets assured me that it can be done.

imageimage

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James May

Tin Man

Posts: 14 Member Since:09/02/2017

#35 [url]

Feb 9 17 6:27 PM

weedywet wrote:
Is that much different from the Fishman Aura?

Yes it's different. I just now became aware of this thread, so I'm jumping in to answer questions.

We allow the user to create a custom WaveMap (our term for our learning process) for their own particular instrument/pickup combination using the type and position of mic they choose. Because it uses their particulars, and because our process is as good as it is, the results are truly stunning. BTW, our patent for the learning process we developed was just granted.

James May
principal sprocketeer
Audio Sprockets - creator of ToneDexter

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seth

Ruby Baby

Posts: 5,577 Member Since:26/01/2011

#36 [url]

Feb 9 17 6:44 PM

James, thanks for stopping by. As Jeff Roberts referred to above, how would you suggest using it on a previously recorded track where you don't have access to the guitar?

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Mike Rivers

Aqua Marine

Posts: 2,512 Member Since:13/10/2012

#37 [url]

Feb 9 17 7:03 PM

jeffroberts wrote:
From these photos I am not sure where you would plug in a recorded track but Audio Sprockets assured me that it can be done.


Probably connect it to the mic input, but since James is here now (Hi, James) he might have a better answer.



For a good time, call mikeriversaudio.wordpress.com

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James May

Tin Man

Posts: 14 Member Since:09/02/2017

#38 [url]

Feb 9 17 7:04 PM

seth wrote:
James, thanks for stopping by. As Jeff Roberts referred to above, how would you suggest using it on a previously recorded track where you don't have access to the guitar?

Well, that is where it becomes interesting, in a qualified and nuanced way. We didn't design the product to be used that way. But what we and some of our beta testers have found is that, because undersaddle piezo pickups (USTs) tend to be more similar than dissimilar, you can get away with this trick under some conditions. More specifically, I mean that it is sometimes useful to post process a track recorded as a straight DI signal from a typical UST piezo with ToneDexter and you can achieve much better results than just trying to EQ it. You would have to chose a WaveMap that you'd previously created that was "in the ballpark" of the guitar you were trying to fix. It won't be as good as if you had access to that particular guitar and could train it first, then post process the track. But, it may be usable and better sounding than anything else you could do, nonetheless.  One of our beta testers has done this very thing to fix the live-performance guitar tracks of some well known artists, in the context of an upcoming PBS special.

Last Edited By: James May Feb 10 17 12:21 PM. Edited 1 time.

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James May

Tin Man

Posts: 14 Member Since:09/02/2017

#39 [url]

Feb 9 17 7:25 PM

mikerivers wrote:

jeffroberts wrote:
From these photos I am not sure where you would plug in a recorded track but Audio Sprockets assured me that it can be done.


Probably connect it to the mic input, but since James is here now (Hi, James) he might have a better answer.

The track to be post processed would be routed to the pickup input, and a suitable WaveMap selected. Output taken either at line out 1/4" or DI out XLR. The mic input would not be involved since there is no training going on.

Now, on the other hand, if by chance you had recorded the instrument with two separate tracks: DI and miked up, you could indeed train and create a very good WaveMap off the recorded tracks, as if you'd played live. ToneDexter doesn't know the difference, assuming levels are in range.

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seth

Ruby Baby

Posts: 5,577 Member Since:26/01/2011

#40 [url]

Feb 9 17 11:03 PM

Thanks James. This looks like a really cool device and something I could use.

In the situation I envision, mixing tracks I don't record, is there any reason I couldn't use a track of any beautifully recorded acoustic guitar as the WaveMap?

Last Edited By: seth Feb 9 17 11:07 PM. Edited 1 time.

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