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trock.lucasmicrophone

Gold Finger

Posts: 408 Member Since:11/10/2013

#41 [url]

Apr 18 17 9:39 AM

Well said Seth! I am worlds away and better at recording/mixing demo's than i was when i started, i learn more and more to help with speed and quality every session. but then i hear and see what others know and can do and I realize that there is a long way to go still. but thats a good thing i think!

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jesse decarlo

Platinum Blonde

Posts: 1,571 Member Since:24/03/2013

#42 [url]

Apr 18 17 9:51 AM

Regarding your monitoring latency: is it the latency that's bugging you, or is it the phasey comb filtering and short echo you'd hear if you were monitoring 2 different paths that are a couple of milliseconds apart? If you mute the interface's monitoring path and the problem goes away, it was the latter.

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staticbetween

Tin Man

Posts: 10 Member Since:05/04/2017

#43 [url]

Apr 18 17 1:33 PM

trock wrote:
... so i went back into the export settings and looked around, and then I found it, "Mix down to mono channel", and it was checked! I unchecked it and then file was perfect and exactly the same as in cubase...

Glad that you found it, and that it was something simple.  Likely the sonic issues that caused me to drop Cubase is something strange that's specific to my system.  But, I couldn't find it.

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trock.lucasmicrophone

Gold Finger

Posts: 408 Member Since:11/10/2013

#44 [url]

Apr 19 17 8:18 AM

@Jesse - MOre than anything its the latency, I am still learning the console software of the UA twin mkii, and I am not sure what to mute to do this. In cubase there is a MONITOR button you need to hit to get the sound of the plug, anytime i hit that with anything it is that phasey sound. however this time its that and latency, i can't play the guitar at all to the best of any song even at 64 samples buffer. Like you suggested the guys on the UA forum said the same thing, mute the console input or something, but if i mute the input of course then there is no sound so i know its not that.

When you say the monitoring section that is probably it but i cannot find a mute or where that is. i have been watching some of their youtube videos and others stuff and the manual but so far no go. although everyone says that once i figure it out i should be able to play it fine at 64 buffer, but i really am not sure, its only slightly out but its noticeable to me at least.

compared to using an actual UA plug with the onboard DSP its very different. the DSP plug is perfect and easy to use, but using these amp sims is proving a headache. I also know the sound isnt as good, again fro me at least, as other things like amps, but i just want them for the effects, and the ability to combine things for leads, or quirky rhythm parts and save them and recall them for ideas. SO far though i am sepnding way more time just getting them to work than playing lol

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trock.lucasmicrophone

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Posts: 408 Member Since:11/10/2013

#45 [url]

Apr 19 17 8:22 AM

@static - hey, one thing I knwo is that everyone hears things differently and I am sure you had something going on. if you moved on and are happy now then thats all that matters really. all of these DAW's have so much going on, add plugs or vst instruments and its a madhouse in there. I am such a simple guy that i literally just try presets to get close and then tweak a little because for me at least I just want to record songs and not be totally embarrassed by the end result.

it's funny to me to hear what i can do and then have someone mix them for real, Kyle who is on here mixed my whole first album and it was literally staggering how much better it sounded under his guise, then add in Terry mastering it and you couldn't even play the original demo's anymore haha.

anyway, thanks for the help here, it was actually your suggestion you had heard things to in cubase that led me to really looking thru the program.

thanks!

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fourloudbarks

Silverado

Posts: 131 Member Since:17/11/2012

#46 [url]

Apr 19 17 9:23 AM

The problem is probably playing thru the plugins.  I just built a new system because my old one was getting bogged down.  RX processes were resulting in CPU overheat warnings.   My latency was being reported as something between 12ms and 21ms!   With my new build I can achieve much better latencies (I haven't done enough recording yet though to know whether I'll be able to make a round trip into and out of Cubase without troublesome latencies on a real situation, but I saw something like 2ms on just a quick look).   Anyway, it takes some pretty fast computer components to accomplish low enough latency to be able to make that round trip thru Cubase and plugins.

If you can record dry and add the amp syms as an insert when you mix, then make sure that, in Cubase, under the setup devices - ASIO that direct monitoring is checked.   This sets up a sort-of hybrid configuration between your interface and Cubase so the monitor "button" in cubase still needs to be activated, but what you will hear is basically your guitar just going in and out of the interface with virtually no latency because you'll no longer be making that round trip.   Of course this will no longer allow you to go thru Cubase's Control Room features, or any DAW plugins, so it may require some workflow adjustments for you.  Any adjustment to monitoring levels will have to be done through your interface's software.

I dont use the same interface as you, but I have been using Cubase since 1999.   I hope this helps.

Earl Norris www.fourloudbarks.com

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fourloudbarks

Silverado

Posts: 131 Member Since:17/11/2012

#47 [url]

Apr 19 17 9:28 AM

Sorry, forgot to mention that you also need to tell Cubase NOT to release the audio driver when Cubase is in the background, otherwise the second you switch from Cubase to your interface software your recording will be interrupted.  Again, in device setup make sure that "release audio driver" is NOT checked.

Earl Norris www.fourloudbarks.com

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staticbetween

Tin Man

Posts: 10 Member Since:05/04/2017

#48 [url]

Apr 19 17 4:18 PM

Trock, the 64 sample buffer shouldn't be that noticeable.  Some people are sensitive to even that little delay, so it's not out of the question that you are.  But it could be something else.

Be aware that other plugins you use can add latency to your signal even if they aren't on the guitar channel.  Since you're using Apollo, I'm going to guess you're using UAD plugins in your project.  The Unsion plugins won't have latency, but everything else you use as a plugin will.  Open up a new project, one channel only.  Set your buffer to 64, put in your guitar amp plugin and only that one, and try it.  Are you still perceiving the delay?   

The DAW that I'm using now has a display of the total latency introduced from all of the plugins.  It's scary to see how quickly that number climbs as I add in my preferred plugins.

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trock.lucasmicrophone

Gold Finger

Posts: 408 Member Since:11/10/2013

#49 [url]

Apr 20 17 11:53 AM

Hi All

so this second problem is fixed now as well. and i am having alot of fun with some of these amp sims and the UAD stuff. what i did

1) went into the console software from UAD and turned off delay compensation
2) started a new session with just a track with amp sim TH3 on it, first insert cubase
3) set cubase to 64 buffers

this allowed me to play perfectly and the latency was gone, seemed the plugs from the other session were messing things up

i then was able to add a unison API plug on the UAD, and a nice delay verb thing on an aux in the console software and really work with the sound of TH3. no delay noticeable

so i will re do my workflow, i used to record a track, and add what i needed but also always had mastering plugs on the master track so as i built a song i sort of mastered it to. now i will juse record everything in first, then actually mix and add plugs, then at the end do my normal quick mastering thing.

i know the UAD stuff isn't a console or hardware but those unison plugs and their stuff certainly has enabled me to use either their amp sims or anything without latency and craft a sound. it's be alot of fun!

and apparently as of now I am out of issues! thank alot for the help!

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